guLookAtF
Creates a viewing matrix (floating point)
#include <ultra64.h> /* gu.h */
void guLookAtF(
float mf[4][4],
float xEye,
float yEye,
float zEye,
float xAt,
float yAt,
float zAt,
float xUp,
float yUp,
float zUp);
None.
The viewing matrix is returned to mf. Fixed point can be handled with the guLookAt function.
03/01/99 Completely rewritten.