Audio (N64 Sound Tools) Related
Functions (M)=Macro
| nuAuStlInit |
Initialize the audio manager, activate the sequence player and the sound player |
| nuAuStlMgrInit |
Initialize the audio manager |
| nuAuStlPtrBankInit |
Initialize sound pointer bank |
| nuAuStlPtrBankSet |
Register sound bank in player |
| nuAuStlHeapAlloc |
Reserve specified area from audio heap memory |
| nuAuStlHeapGetFree |
Get size of available space in audio heap memory |
| nuAuStlHeapGetUsed |
Get size of used space in audio heap memory |
* Sequences
| nuAuStlSeqPlayerInit |
Initialize sequence player |
| nuAuStlSeqPlayerDataSet |
Read song data |
| nuAuStlSeqPlayerPlay |
Play back sequence |
| nuAuStlSeqPlayerGetState(M) | Return number of channels used by sequence player |
| nuAuStlSeqPlayerStop(M) | Stop performance of all sequences |
| nuAuStlSeqPlayerSetMasterVol(M) | Set overall volume of sequence player |
| nuAuStlSeqPlayerGetSeqState(M) |
Return number of channels used by sequence specified by sequence handler |
| nuAuStlSeqPlayerSeqStop(M) |
Stop performance of sequence specified by sequence handler |
| nuAuStlSeqPlayerSetSeqTempo(M) |
Change tempo of sequence specified by sequence handler |
| nuAuStlSeqPlayerSetSeqVol(M) |
Set volume of sequence specified by sequence handler |
| nuAuStlSeqPlayerSetSeqPan(M) |
Set pan position of sequence specified by sequence handler |
* Sounds
| nuAuStlSndPlayerPlay | Play back sound specified by sound number |
| nuAuStlSndPlayerPlay2 | Play back sound specified by sound number |
| nuAuStlSndPlayerGetState(M) | Return number of channels currently being used by sound player |
| nuAuStlSndPlayerStop(M) | Stop all sounds |
| nuAuStlSndPlayerSetMasterVol(M) | Set overall volume of sound player |
| nuAuStlSndPlayerGetSndState(M) | Return number of channels used by sound specified by sound handler |
| nuAuStlSndPlayerSndStop(M) | Stop sound specified by sound handler |
| nuAuStlSndPlayerSetSndVol(M) | Set volume of sound specified by sound handler |
| nuAuStlSndPlayerSetSndPan(M) | Set pan position of sound specified by sound handler |
| nuAuStlSndPlayerSetSndPitch(M) | Set pitch value of sound specified by sound handler |
* Deleted Functions
| nuAuStlPlayerInit | Initialize audio manager |
| nuAuStlBankSet | Register sound bank in player |
| nuAuStlSeqPlayerSetData | Load MIDI sequence data to buffer in sequence player |