Audio (N64 Sound Tools) Related
Functions (M)=Macro
nuAuStlInit![]() |
Initialize the audio manager, activate the sequence player and the sound player |
nuAuStlMgrInit![]() |
Initialize the audio manager |
nuAuStlPtrBankInit![]() |
Initialize sound pointer bank |
nuAuStlPtrBankSet![]() |
Register sound bank in player |
nuAuStlHeapAlloc![]() |
Reserve specified area from audio heap memory |
nuAuStlHeapGetFree![]() |
Get size of available space in audio heap memory |
nuAuStlHeapGetUsed![]() |
Get size of used space in audio heap memory |
* Sequences
nuAuStlSeqPlayerInit![]() |
Initialize sequence player |
nuAuStlSeqPlayerDataSet![]() |
Read song data |
nuAuStlSeqPlayerPlay![]() |
Play back sequence |
nuAuStlSeqPlayerGetState(M) | Return number of channels used by sequence player |
nuAuStlSeqPlayerStop(M) | Stop performance of all sequences |
nuAuStlSeqPlayerSetMasterVol(M) | Set overall volume of sequence player |
nuAuStlSeqPlayerGetSeqState(M)![]() |
Return number of channels used by sequence specified by sequence handler |
nuAuStlSeqPlayerSeqStop(M)![]() |
Stop performance of sequence specified by sequence handler |
nuAuStlSeqPlayerSetSeqTempo(M)![]() |
Change tempo of sequence specified by sequence handler |
nuAuStlSeqPlayerSetSeqVol(M)![]() |
Set volume of sequence specified by sequence handler |
nuAuStlSeqPlayerSetSeqPan(M)![]() |
Set pan position of sequence specified by sequence handler |
* Sounds
nuAuStlSndPlayerPlay | Play back sound specified by sound number |
nuAuStlSndPlayerPlay2 | Play back sound specified by sound number |
nuAuStlSndPlayerGetState(M) | Return number of channels currently being used by sound player |
nuAuStlSndPlayerStop(M) | Stop all sounds |
nuAuStlSndPlayerSetMasterVol(M) | Set overall volume of sound player |
nuAuStlSndPlayerGetSndState(M) | Return number of channels used by sound specified by sound handler |
nuAuStlSndPlayerSndStop(M) | Stop sound specified by sound handler |
nuAuStlSndPlayerSetSndVol(M) | Set volume of sound specified by sound handler |
nuAuStlSndPlayerSetSndPan(M) | Set pan position of sound specified by sound handler |
nuAuStlSndPlayerSetSndPitch(M) | Set pitch value of sound specified by sound handler |
* Deleted Functions
nuAuStlPlayerInit | Initialize audio manager |
nuAuStlBankSet | Register sound bank in player |
nuAuStlSeqPlayerSetData | Load MIDI sequence data to buffer in sequence player |