3/16/1999 Developers Kit Version 4.1 Directory structure of Developers Kit ver4.1 CDROM This package can be used to install NIFF, NuSYSTEM, the 64DD Multifile System (MFS), and ccbl. In the Windows version only, it can also be used to install DPTEST, Monegi Multi Viewer 64, and DDTools. In addition, the Developers Kit includes an evaluation version of N64 Sound Tools. For more information, please see \pc\SndTools\RelNotes.txt or /sgi/SndTools/RelNotes. ** Developers Toolkit Installation ** SGI Workstation --------------- To install the Developers Toolkit, you must be root. Copy the "n64kit41.tgz" file into /usr/local. % cd /usr/local % cp /CDROM/sgi/n64kit41.tgz . Un-zip and un-tar the "n64kit41.tgz" file. % gunzip n64kit41.tgz % tar -xvf n64kit41.tar Windows ------- Before you install this, uninstall all the programs of the previous version through "Add/Remove Programs" in Control Panel (all programs that have n64 or n64kit). Developers Toolkit 4.1 has a top-level install program (\pc\setup.exe) that calls individual setup programs for each software component in the Toolkit. If you use the top level installer, a setup may ask you to restart your machine at the end of its installation. In this case, please select "reboot later," and restart your machine manually after all installations are complete. ** Sound Tools Installation ** SGI Workstation --------------- To install the evaluation copy of Sound Tools, you must be root. Un-tar the "st311dmo.tar" file into /. % cd / % tar -xvf /CDROM/sgi/sndtools/st311dmo.tar Windows ------- To install the evaluation copy of Sound Tools, please run: \pc\SndTools\setup.exe. NIFF(SGI/PC) 1. What's included in this release? The following are distributed for release 4.1. Nintendo Intermediate File Format ver1.0 specification HTML version Nitnendo Intermediate File Format ver2.0 specification HTML version NIFFeditor for SGI NIFFeditor for WIN NIFFAPI NIFF Tools niff2nvf converter nvfview previewer niff2gfx converter n64prev previewer MultiTextureViewer(Windows version only) 2. Directory structure The directory structure is as follows: NIFFDIR = $N64KITDIR/niff $NIFFDIR/bin/ : NIFFeditor related $NIFFDIR/niffapi/ : NIFFAPI related $NIFFDIR/nifftools/ : NIFF tools $NIFFDIR/nvfview/ : niff2nvf converter +nvfview previewer $NIFFDIR/mtv/ : MultiTextureViewer related $NIFFDIR/n64prev/ : niff2gfx converter +n64prev previewer $NIFFDIR/doc/ : Documents $NIFFDIR/sample/ : Samples $NIFFDIR/user_data/ : User data ¦By default, N64KITDIR will be installed in the following directories. (SGI) N64KITDIR = /usr/local/n64kit (Windows) N64KITDIR = c:\nintendo\n64kit NIFF editor and converter depend upon the relative relationship of the directory structure under niff. It is important that the relative relationship NOT be changed. However, it is possible to specify a separate directory for your data directory. If the structure under niff remains the same, you can copy it from under n64kit and use it under a different directory name. NIFF Editor and converter write files in directories of nvfview and n64prev. Please make sure that these directories are not write protected. When Preview is executed from the Editor, the same file name is used each time. Therefore, if more than one person will be using NIFF Editor with the same hardware, make a copy of the niff directory in a different location so that nvfview and n64prev will be separate directories. NuSystem(SGI/PC) Directory structure n64kit---/nusys --/lib Library |-/include include file |-/src Source file |-/doc Document |-/sample Sample software 64DD Multi File System(SGI/PC) n64kit---/mfs --/lib Library |-/include include file |-/doc Document |-/ddtool Tools (rombuilder, rameditor, ddump) (PC only) ccbl(SGI/PC) n64kit---/ccbl RDP function learning sample DPTEST/MonegiMultiViewer64/N64CITextureEditor (PC only) n64kit---/dptest DPTEST -/Mmv64 MonegiMultiViewer64 -/texedit N64CITextureEditor Others(SGI/PC) n64kit---/nustd Standard library -/misc Compress/decompress software Note The default setting is recommended for the directory to which the file will be installed. However, if the directory is changed from the default, rewrite the Makefile definition (of N64KIT) accordingly. Support/upgrading Please contact Nintendo Technical Support Phone: (425) 861-2736 FAX: (425) 558-7100 Support is also available through our website: www.noa-engineering.com Patches are available through the NOA Engineering Website