Chapter 3 Binary Format
3-11. TriList

4. ReferenceTriColorData Area

When TRI_ANIM_TRI_COLOR_FULL is specified)

u32 tri_color_group_index(0)
.......
u32 tri_color_group_index(tri_anim_frame_num)

Figure: ReferenceTriColorData Area Memory Map
When TRI_ANIM_TRI_COLOR_FULL is specified)

u32 tri_color_group_index Index number of TriColorGroup to be referred.


When TRI_ANIM_TRI_COLOR_KEY is specified

u32 tri_color_anim_key_num
u32 tri_color_anim_key(0)
.......
u32 tri_color_anim_key(tri_color_anim_key_num - 1)
u32 tri_color_group_index(0)
.......
u32 tri_color_group_index(tri_color_anim_key_num - 1)

Figure: ReferenceTriColorData Area Memory Map
When TRI_ANIM_TRI_COLOR_KEY is specified

u32 tri_color_anim_key_num When Triangle Color Animation is performed with Key Frame Animation, enter the tatal number of Keys in this field.
u32 tri_color_anim_key Enter the corresponding key value
u32 tri_color_group_index Index number of TriColorGroup to be referred


When Tri Color Animation is not performed

u32 tri_color_group_index

Figure: ReferenceTriColorData Area Memory Map
When Triangle Color Animation is not performed

u32 tri_color_group_index Index number of TriColorGroup to be referenced