20. EffectorList

(1) EffectorList

The following data will be added into EffectorNode.

EffectorListHeader u32 effector_list_tag
u32 effector_list_header_size
u32 effector_list_size
u32 effector_num
u32 nintendo_extension_block_size
u32 user_extension_block_size
u32 effector_num_byte(0)
...
u32 effector_num_byte(effector_num - 1)
Effector(0)
...
Effector(effector_num - 1)
NintendoExtensionBlock
UserExtensionBlock

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(2) Effector
u32 effector_tag
u32 this_effector_index
u32 effector_size
u32 effector_name_index
u32 effector_type
u32 obj_num
u32 external_obj_num
u32 anim_index
u32 nintendo_extension_block_size
u32 user_extension_block_size
u32 obj_index(0)
...
u32 obj_index(obj_num - 1)
u32 external_obj_file_name_index(0)
...
u32 external_obj_file_name_index(external_obj_num - 1)
u32 external_obj_name_index(0)
...
u32 external_obj_name_index(external_obj_num - 1)
NintendoExtensionBlock
UserExtensionBlock

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