(1) EffectorList
The following data will be added into EffectorNode.(2) Effector
EffectorListHeader u32 effector_list_tag u32 effector_list_header_size u32 effector_list_size u32 effector_num u32 nintendo_extension_block_size u32 user_extension_block_size u32 effector_num_byte(0) ... u32 effector_num_byte(effector_num - 1) Effector(0) ... Effector(effector_num - 1) NintendoExtensionBlock UserExtensionBlock Go to the description (Japanese)
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u32 effector_tag u32 this_effector_index u32 effector_size u32 effector_name_index u32 effector_type u32 obj_num u32 external_obj_num u32 anim_index u32 nintendo_extension_block_size u32 user_extension_block_size u32 obj_index(0) ... u32 obj_index(obj_num - 1) u32 external_obj_file_name_index(0) ... u32 external_obj_file_name_index(external_obj_num - 1) u32 external_obj_name_index(0) ... u32 external_obj_name_index(external_obj_num - 1) NintendoExtensionBlock UserExtensionBlock Go to the description (Japanese)
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