(1) JointList
The following data will be added into JointNode.(2) Joint
JointListHeader u32 joint_list_tag u32 joint_list_header_size u32 joint_list_size u32 joint_num u32 nintendo_extension_block_size u32 user_extension_block_size u32 joint_num_byte(0) ... u32 joint_num_byte(joint_num - 1) Joint(0) ... Joint(joint_num - 1) NintendoExtensionBlock UserExtensionBlock Go to the description (Japanese)
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u32 joint_tag u32 this_joint_index u32 joint_size u32 joint_name_index u32 joint_type float joint_length float resplane_axis_x float resplane_axis_y float resplane_axis_z u32 obj_num u32 external_obj_num u32 joint_index u32 effector_index u32 anim_index u32 nintendo_extension_block_size u32 user_extension_block_size u32 obj_index(0) ... u32 obj_index(obj_num - 1) u32 external_obj_file_name_index(0) ... u32 external_obj_file_name_index(external_obj_num - 1) u32 external_obj_name_index(0) ... u32 external_obj_name_index(external_obj_num - 1) NitnendoExtensionBlock UserExtensionBlock Go to the description (Japanese)
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