(1) ObjNode
The following data will be added into ObjNode.
u32 obj_tag u32 this_obj_index u32 obj_size u32 obj_name_index u32 obj_state u32 obj_type u32 obj_group u32 obj_pri u32 obj_render_cycle_type u32 obj_render_pri u32 obj_render_type0 u32 obj_render_type1 u32 have_link_billboard u32 obj_lod_num u32 obj_child_num u32 obj_parent_link u32 obj_shape_link u32 obj_mat_link u32 obj_anim_link u32 obj_coll_link u32 nintendo_extension_block_size u32 user_extension_block_size float obj_lod_dist(0) ... float obj_lod_dist(obj_lod_num - 1) u32 obj_lod_link(0) ... u32 obj_lod_link(obj_lod_num - 1) u32 obj_child_link(0) ... u32 obj_child_link(obj_child_num - 1) NintendoExtensionBlock u32 obj_render_cycle_type_for_fog u32 obj_render_pri_for_fog u32 obj_render_type0_for_fog u32 obj_render_type1_for_fog u32 obj_chain_root_link_num u32 external_obj_lod_num u32 external_obj_num u32 obj_chain_root_link(0) ... u32 obj_chain_root_link(obj_chain_root_link_num - 1) float enternal_obj_lod_dist(0) ... float enternal_obj_lod_dist(external_obj_lod_num - 1) u32 external_obj_lod_file_name_index(0) ... u32 external_obj_lod_file_name_index(external_obj_lod_num - 1) u32 external_obj_lod_name_index(0) ... u32 external_obj_lod_name_index(external_obj_lod_num - 1) u32 external_obj_file_name_index(0) ... u32 external_obj_file_name_index(external_obj_num - 1) u32 external_obj_name_index(0) ... u32 external_obj_name_index(external_obj_num - 1) --- other extension data --- UserExtensionBlock