4. SceneList

(1) SceneList

The following data will be added into SceneList.

SceneHeader u32 scene_header_tag
u32 scene_header_size
u32 scene_size
u32 scene_cfg
u32 scene_name_index
u32 scene_obj_link_num
u32 scene_env_link_num
u32 scene_cam_link_num
u32 scene_light_link_num
u32 nintnedo_extension_block_size
u32 user_extension_block_size
u32 scene_obj_link_index(0)
...
u32 scene_obj_link_index(scene_obj_link_num - 1)
u32 scene_env_link_index(0)
...
u32 scene_env_link_index(scene_env_link_num - 1)
u32 scene_cam_link_index(0)
...
u32 scene_cam_link_index(scene_cam_link_num - 1)
u32 scene_light_link_index(0)
...
u32 scene_light_link_index(scene_light_link_num - 1)
NintendoExtensionBlock u32 scene_chain_root_link_num
u32 external_obj_num
u32 external_env_num
u32 external_cam_num
u32 external_light_num
u32 scene_chain_root_link_index(0)
...
u32 scene_chain_root_link_index(scene_chain_root_link_num - 1)
u32 external_obj_file_name_index(0)
...
u32 external_obj_file_name_index(external_obj_num - 1)
u32 external_obj_name_index(0)
...
u32 external_obj_name_index(external_obj_num - 1)
u32 external_env_file_name_index(0)
...
u32 external_env_file_name_index(external_env_num - 1)
u32 external_env_name_index(0)
...
u32 external_env_name_index(external_env_num - 1)
u32 external_cam_file_name_index(0)
...
u32 external_cam_file_name_index(external_cam_num - 1)
u32 external_cam_name_index(0)
...
u32 external_cam_name_index(external_cam_num - 1)
u32 external_light_file_name_index(0)
...
u32 external_light_file_name_index(external_light_num - 1)
u32 external_light_name_index(0)
...
u32 external_light_name_index(external_light_num - 1)
--- other extension data ---
UserExtensionBlock

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