(1) SceneList
The following data will be added into SceneList.
SceneHeader u32 scene_header_tag u32 scene_header_size u32 scene_size u32 scene_cfg u32 scene_name_index u32 scene_obj_link_num u32 scene_env_link_num u32 scene_cam_link_num u32 scene_light_link_num u32 nintnedo_extension_block_size u32 user_extension_block_size u32 scene_obj_link_index(0) ... u32 scene_obj_link_index(scene_obj_link_num - 1) u32 scene_env_link_index(0) ... u32 scene_env_link_index(scene_env_link_num - 1) u32 scene_cam_link_index(0) ... u32 scene_cam_link_index(scene_cam_link_num - 1) u32 scene_light_link_index(0) ... u32 scene_light_link_index(scene_light_link_num - 1) NintendoExtensionBlock u32 scene_chain_root_link_num u32 external_obj_num u32 external_env_num u32 external_cam_num u32 external_light_num u32 scene_chain_root_link_index(0) ... u32 scene_chain_root_link_index(scene_chain_root_link_num - 1) u32 external_obj_file_name_index(0) ... u32 external_obj_file_name_index(external_obj_num - 1) u32 external_obj_name_index(0) ... u32 external_obj_name_index(external_obj_num - 1) u32 external_env_file_name_index(0) ... u32 external_env_file_name_index(external_env_num - 1) u32 external_env_name_index(0) ... u32 external_env_name_index(external_env_num - 1) u32 external_cam_file_name_index(0) ... u32 external_cam_file_name_index(external_cam_num - 1) u32 external_cam_name_index(0) ... u32 external_cam_name_index(external_cam_num - 1) u32 external_light_file_name_index(0) ... u32 external_light_file_name_index(external_light_num - 1) u32 external_light_name_index(0) ... u32 external_light_name_index(external_light_num - 1) --- other extension data --- UserExtensionBlock