#include <mrn/Group.h> void mrnGroupInit( MrnFog *fog )
Clears the mrnView set in the mrnGroup
#include <mrn/Group.h>
Gfx *mrnGroupClearView( MrnGroup *group_ptr,
MrnContext *context_ptr,
Gfx *gfx_ptr )
Displays all of the objects affiliated with an mrnGroup, sorted by texture image
#include <mrn/Group.h>
Gfx *mrnGroupDrawObjects( MrnGroup *group_ptr,
MrnContext *context_ptr,
Gfx *gfx_ptr )
#include <mrn/Group.h>
typedef struct _MrnGroup
{
MrnObjectList object_list;
/* A list of object that uses this Group,
internally used for sorting. */
struct _MrnView *view_ptr;
struct _MrnCamera *camera_ptr;
MrnGroupSetupFunc setup;
} MrnGroup;