nvf Previewer


Memory Map

The memory map of the nvfview Previewer is shown below.


Main Flow of the Program

When the previewer software plays graphics, the process flows as described below.

  1. Initialize.

  2. Load the scene.

    From here on, the operations are repeated for each frame.

  3. Call back the game process.

  4. Evaluate the hierarchy.
    Resolve the dependency between nodes and generate drawing objects.

  5. Rearrange the drawing objects.
    Rearrange the drawing objects according to texture and light to improve drawing performance.

  6. Generate Gfx.
    Convert the drawing objects to Gfx.

Current Restrictions