Audio (N64 Sound Tools) Related
Functions (M)=Macro
| nuAuStlInit | Initialize the audio manager, activate the sequence player and the sound player |
| nuAuStlMgrInit | Initialize the audio manager |
| nuAuStlPtrBankInit | Initialize sound pointer bank |
| nuAuStlPtrBankSet | Register sound bank in player |
| nuAuStlHeapAlloc | Reserve specified area from audio heap memory |
| nuAuStlHeapGetFree | Get size of available space in audio heap memory |
| nuAuStlHeapGetUsed | Get size of used space in audio heap memory |
Sequences
| nuAuStlSeqPlayerInit | Initialize sequence player |
| nuAuStlSeqPlayrDataSet | Read song data |
| nuAuStlSeqPlayerPlay | Play back sequence |
| nuAuStlSeqPlayerGetState (M) | Return number of channels used by sequence player |
| nuAuStlSeqPlayerStop (M) | Stop performance of all sequences |
| nuAuStlSeqPlayerSetMasterVol (M) | Set overall volume of sequence player |
| nuAuStlSeqPlayerGetSeqState (M) | Return number of channels used by sequence specified by sequence handler |
| nuAuStlSeqPlayerSeqStop (M) | Stop performance of sequence specified by sequence handler |
| nuAuStlSeqPlayerSetSeqTempo (M) | Change tempo of sequence specified by sequence handler |
| nuAuStlSeqPlayerSetSeqVol (M) | Set volume of sequence specified by sequence handler |
| nuAuStlSeqPlayerSetSeqPan (M) | Set pan position of sequence specified by sequence handler |
Sounds
| nuAuStlSndPlayerDataSet | Read binary effect bank into buffer and initialize it |
| nuAuStlSndPlayerPlay | Play back sound specified by sound number |
| nuAuStlSndPlayerPlay2 | Play back sound specified by sound number |
| nuAuStlSndPlayerGetState (M) | Return number of channels currently being used by sound player |
| nuAuStlSndPlayerStop (M) | Stop all sounds |
| nuAuStlSndPlayerSetMasterVol (M) | Set overall volume of sound player |
| nuAuStlSndPlayerGetSndState (M) | Return number of channels used by sound specified by sound handler |
| nuAuStlSndPlayerSndStop (M) | Stop sound specified by sound handler |
| nuAuStlSndPlayerSetSndVol (M) | Set volume of sound specified by sound handler |
| nuAuStlSndPlayerSetSndPan (M) | Set pan position of sound specified by sound handler |
| nuAuStlSndPlayerSetSndPitch (M) | Set pitch value of sound specified by sound handler |
Deleted Functions
| nuAuStlPlayerInit | Initialize audio manager |
| nuAuStlBankSet | Register sound bank in player |
| nuAuStlSeqPlayerSetData | Load MIDI sequence data to buffer in sequence player |