=============================================================================== Developers Toolkit Version 5.0 8/4/1999 Nintendo of America Inc. =============================================================================== Directory structure of "Developers Kit ver5.0" CDROM "NIFF," "NuSYSTEM," "N64 Disk Drive Multi File System (MFS)," "ccbl," "HVQ/HVQM," "DPTEST," "Monegi Multi Viewer64", and "DDTools" (Windows version only) can be installed using this package. The latest version of "N64 Sound Tools" is also included. For PC, the N64 Sound Tools is not launched from the top level installer. Please double-click "\pc\SndTools\Setup.exe" to install it. CD[devkit50]----+--\pc README.txt | CHANGES.txt | +--\sgi Installation Procedure ---------------------- SGI Workstation Make a backup copy of the "n64kit" directory (previous version 4.2) by renaming. (You may delete it if you wish). Expand the n64kit50.tgz file using the following commands: % cd /usr/local % gunzip -c n64kit50.tgz | tar xvf - Windows Uninstall all previous versions using "Add/Remove Programs" from the Control Panel. (Uninstall everything that begins with n64 or n64kit) Start "\pc\setup.exe" of this CD. The main installer will start and will start up installers for each component one-by-one (except for N64 Sound Tools). Note: It will take some time to install the entire package. Contents: NIFF (SGI/PC) ------------- 1. What's included in this release? The following are distributed for release 5.0. Nintendo Intermediate File Format ver1.0 specification HTML version Nitnendo Intermediate File Format ver2.0 specification HTML version NIFFeditor for SGI NIFFeditor for WIN NIFFAPI NIFF Tools niff2nvf converter nvfview previewer niff2gfx converter n64prev previewer MultiTextureViewer(Windows version only) 2. Directory structure The directory structure is as follows: NIFFDIR = $N64KITDIR/niff $NIFFDIR/bin/ : NIFFeditor related niffapi/ : NIFFAPI related nifftools/ : NIFF tools nvfview/ : niff2nvf converter +nvfview previewer mtv/ : MultiTextureViewer related n64prev/ : niff2gfx converter +n64prev previewer doc/ : Documents sample/ : Samples user_data/ : User data * By default, N64KITDIR will be installed in the following directories. (SGI) N64KITDIR = /usr/local/n64kit (Windows) N64KITDIR = c:\nintendo\n64kit NIFF editor and converter depend upon the relative relationship of the directory structure under niff. It is important that the relative relationship NOT be changed. However, it is possible to specify a separate directory for your data directory. If the structure under niff remains the same, you can copy the entire n64kit directory and use it under a different directory name. NIFF Editor and converter write files in directories of nvfview and n64prev. Please make sure that these directories are not write protected. When Preview is executed from the Editor, the same file name is used each time. Therefore, if more than one person will be using NIFF Editor with the same hardware, make a copy of the niff directory in a different location so that nvfview and n64prev will be separate directories. NuSystem (SGI/PC) ----------------- Directory structure n64kit---/nusys --/lib Library |-/include include file |-/src Source file |-/doc Document |-/sample Sample software 64DD Multi File System (SGI/PC) ------------------------------- n64kit---/mfs --/lib Library |-/include include file |-/doc Document |-/ddtool Tools (rombuilder,rameditor,dddump)(PC only) ccbl (SGI/PC) ------------- n64kit---/ccbl RDP function learning sample"ccbl" DPTEST/MonegiMultiViewer64/N64CITextureEditor (PC only) ------------------------------------------------------- n64kit---/dptest DPTEST -/Mmv64 MonegiMultiViewer64 -/texedit N64CITextureEditor HVQ/HVQM(SGI/PC) Hvq------/Hvq HVQ -/Hvqm HMQM -/HVQlogo logo data for HVQ NuStd (SGI/PC) -------------- n64kit---/nustd (ANSI-based) Standard Function Library Others (SGI/PC) --------------- n64kit---/misc---/slide_v1.1 Compression/Decompression Software |-/sgi2pc Audio Tool for SGI Library (ic, adpcmenc, etc.) for PC version. *Only PC |-/pakfatal A program that destroies ID area of Controller Pak |-/audiochk A tool that measures audio parameters including DMA buffer size |-/bmp2u64 A tool that converts BMP file into 16 bit RGBA (5551) format * Only PC. Note: The default setting is recommended for the directory to which the file will be installed. However, if the directory is changed from the default, rewrite the Makefile definition (of N64KITDIR) accordingly. Support/upgrading ----------------- Please contact Nintendo Technical Support Phone: (425) 861-2736 FAX: (425) 558-7100 Support is also available through our website: www.noa-engineering.com, or e-mail: support@noa.com Patches are available through the NOA Engineering Website.