libdragon
|
Structure representing a save entry in a mempak. More...
#include <mempak.h>
Data Fields | |
uint32_t | vendor |
Vendor ID. | |
uint16_t | game_id |
Game ID. | |
uint16_t | inode |
Inode pointer. | |
uint8_t | region |
Intended region. | |
uint8_t | blocks |
Number of blocks used by this entry. | |
uint8_t | valid |
Validity of this entry. | |
uint8_t | entry_id |
ID of this entry. | |
char | name [19] |
Name of this entry. |
Structure representing a save entry in a mempak.
uint8_t entry_structure::blocks |
Number of blocks used by this entry.
char entry_structure::name[19] |
Name of this entry.
The complete list of valid ASCII characters in a note name is:
ABCDEFGHIJKLMNOPQRSTUVWXYZ!"#`*+,-./:=?@
The space character is also allowed. Any other character will be converted to a space before writing to the mempak.