Examples

After texture coordinates are converted to Tile Space, they may be wrapped, clamped, or mirrored. Figure 13.10.1 shows how wrapping, mirroring, and clamping affect the tile-relative coordinates. The S and T coordinates have independent controls for wrapping, mirroring, and clamping.

Figure 13.10.1  Wrapping, Mirroring, and Clamping

Figure 13.10.2  Wrapping Within a Texture Tile

Figure 13.10.3  Example of Texture Decals



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Last Updated January, 1999