#### NIFF 1.0 Specification

## 3. Binary Format

### 3.8 ColorList

#### 4) TriColor Area

> The TriColor area stores one polygon color. The area is mapped as follows.

float | red_component
float | green_component
float | blue_component
float | alpha_component

TriColor Area Memory Map

float red_component | Red component of polygon color 0 <= red_component <= 1.0
float green_component | Green component of polygon color 0 <= green_component <= 1.0
float blue_component | Blue component of polygon color 0 <= blue_component <= 1.0
float alpha_component | Alpha component of polygon color 0 <= alpha_component <= 1.0

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