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Nintendo® Confidential

## osVoiceStopReadData

Syntax

    #include <ultra64.h>

    s32 osVoiceStopReadData(OSVoiceHandle *hd);

Explanation
The osVoiceStopReadData() function is for forcibly stopping recognition processing once recognition by the Voice Recognition System has been started.

hd is the Voice Recognition System control structure. The Voice Recognition System must be initialized with the osVoiceInit() function before the osVoiceMaskDictionary() function is called.

The returned value is an error code. A 0 (zero) is returned when processing ends normally. If an error occurs, this function has the following error codes.

CONT_ERR_NO_CONTROLLER
Nothing is connected to the controller port.

CONT_ERR_DEVICE
Something other than the Voice Recognition System is connected to the controller port.

CONT_ERR_VOICE_NO_RESPONSE
There was no response from the Voice Recognition System. There may be a problem with the hardware.

CONT_ERRO_CONTRFAIL
There was a data transmission failure. There is a problem in the Voice Recognition System connection.

CONT_ERR_INVALID
There is an error in the function call method or in the argument. This error will not occur if the function is being used correctly. Write your program so that this error does not occur when development is completed.

See Also
osVoiceClearDictionary
osVoiceControlGain
osVoiceCountSyllables
osVoiceGetReadData
osVoiceInit
osVoiceMaskDictionary
osVoiceMaskDictionary
osVoiceSetWord
osVoiceStartReadData

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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last updated March 1998