第3章 バイナリフォーマット


3-12. PartList


(2)Partエリア

u32 part_tag
u32 this_part_index
u32 part_size
u32 part_name_index
u32 mat_index
u32 tri_group_index
u32 part_tri_num
u32 nintendo_extension_block_size
u32 user_extension_block_size
u32 tri_index(0)
・・・
u32 tri_index(part_tri_num - 1)
NintendoExtensionBlock
UserExtensionBlock

図 Partエリアメモリマップ

u32 part_tag Indicate Part area. Set the following flag.
TAG_PART        0x00090100

u32 this_part_index Index number of this Part area
u32 part_size Specify size of Part area
u32 part_name_index Index number contained in NameList
u32 mat_index Index number Mat

 when use material of Shape directly, specify:

USE_SHAPE_MAT   0x80000000

 
u32 tri_group_index Index number of TriGroup same as tri_group_index for Shape
u32 part_tri_num Number of Tri inside this part
u32 nintendo_extensino_block_size Nintendo extension block size
u32 user_extensino_block_size User extension block size
u32 tri_index Index number of Tri to be referenced
NintendoExtensionBlock Nintendo extension block
UserExtensionBlock User extension block


Copyright 1997 NINTENDO Co.,Ltd. All rights reserved.

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