# niAddName

Adds one Name area

### Syntax

> #include "niffapi.h"

> int niAddName(Nis *nis);

### Arguments

nis

> Pointer to the Nis structure

### Returned value

Returns the number of Name areas. Index starts from 0, so the index of a newly secured area is the returned value - 1.

### Explanation

Creates the Name area data and adds it to NameList.

### Notes

Three blank+NULL characters are set in node_name. A 4 byte region, which is the minimum length for node_name, is secured. Blank characters are invalid, so be sure to set the name using niSetName() after using this function.

### See also

niSetName, for the Nis structure see n64kit/niff/niffapi/nis.h

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Copyright 1998-1999 NINTENDO Co., Ltd.
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