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Nintendo® Confidential

## alCSPPlay

Syntax

    #include <libaudio.h>
    void alCSPPlay(ALCSPlayer *seqp);

Arguments

- seqp is the pointer to the compressed MIDI sequence player

Explanation
It causes the sequence player specified by seqp to start playing its target sequence. To set the target sequence, call the alCSPSetSeq function.
Before starting a sequence, complete the following important calls:

- Initialize the sequence by calling the alCSeqNew function
- Initialize the bank by calling the alBnkfNew function
- Set the bank file by calling the alCSPSetBank function

See Also
alCSPSetBank
alCSPSetSeq
alCSeqNew
alBnkfNew
alCSPStop
alCSeqPlayer

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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last Updated April, 1999