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Nintendo® Confidential

## guS2DInitBg

Format

    Void guS2DInitBg(uObjBg *bg);

Arguments

- bg is the pointer to the uObjBg structure

Explanation
It initializes the S2DEX microcode's uObjBg structure (uObjBg_t). If the uObjBg data structure is used as a parameter in an S2DEX macro without initialization, the S2DEX microcode’s GBI may not function properly.
For detailed information on S2DEX microcode GBI macros and data structures, please see the "S2DEX Microcode" area of the N64 Programming Manual.
See Also
gspS2DEX

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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last Updated April, 1999