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gSP - SP GBI Macros
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Nintendo® Confidential

## gSPSetOtherMode

Syntax

    #include "gbi.h"

    gSPSetOtherMode(Gfx *gdl,
       int cmd, int sft, int len,
       unsigned int data)
    gsSPSetOtherMode(int cmd,
       int sft, int len,
       unsigned int data)

Arguments

- gdl is the pointer to the graphics display list
- cmd is G_SETOTHERMODE_H or G_SETOTHERMODE_L
- sft is the shift value to create the mask
- len is the length of field (mask)
- data is the data to set or clear

Explanation

It sets or clears the RDP 'othermode' but it is not exposed to the programmer and should not be used. It is the underlying macro used by the RSP geometry engine to update and cache the RDP rendering state. All of the RDP state-setting macros are built using this macro.

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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last updated March 1999