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Nintendo® Confidential

## gSPEndDisplayList

Syntax

    #include <ultra64.h> /* gbi.h */
    gSPEndDisplayList(Gfx *gdl)
    gsSPEndDisplayList(void)

Arguments

- gdl is the pointer to the display list.

Explanation
Ends a display list. When this macro is executed, the RSP pops the display list stack and, if the display list stack is empty, ends the graphics process. For details, please see Section 11.2, "Display List Processing" in the N64 Online Programming Manual.

Note
All display lists must end with this macro.

See Also
gSPBranchList
gSPDisplayList

Revision History
2/1/1999 Completely rewritten.

Nintendo® Confidential Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last updated March 1999