Examples
After texture coordinates are converted to Tile Space, they may be wrapped, clamped, or mirrored. Figure 13.10.1 shows how wrapping, mirroring, and clamping affect the tile-relative coordinates. The S and T coordinates have independent controls for wrapping, mirroring, and clamping.
Figure 13.10.1 Wrapping, Mirroring, and Clamping
Figure 13.10.2 Wrapping Within a Texture Tile
Figure 13.10.3 Example of Texture Decals
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Last Updated January, 1999
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