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Nintendo® Confidential

## alCSPStop

Syntax

    #include <libaudio.h>
    void alCSPStop(ALCSPlayer *seqp);

Arguments

- seqp is the pointer to the compressed midi sequence player

Explanation
It causes the compressed midi sequence player specified by seqp to stop its target sequence. You can set the target sequence by calling the alCSPSetSeq function.
See Also
alCSPPlay
alCSPSetSeq
alCSeqPlayer

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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last Updated April, 1999