    Function

    nuDebConTextAttr

Syntax

    void nuDebConTextColor(u32 wndNo, u32 attr)

Arguments

- wndNo is the window number
  NU_DEB_CON_WINDOW0 Window 0
  NU_DEB_CON_WINDOW1 Window 1
  NU_DEB_CON_WINDOW2 Window 2
  NU_DEB_CON_WINDOW3 Window 3

- attr is the character attribute
  NU_DEB_CON_ATTR_NORMAL Normal
  NU_DEB_CON_ATTR_BLINK Blinking
  NU_DEB_CON_ATTR_REVERSE Reversed

Return Value
None

Explanation
Set text attributes

The settings affect the attributes of text that is output after the function is called. At this time, the only attribute that can be set is blinking. To make text blink, specify NU_DEB_CON_ATTR_BLINK for "attr." To display normal text, specify NU_DEB_CON_ATTR_NORMAL. If NU_DEB_CON_ATTR_REVERSE is specified, a reversed display will result. Specify NU_DEB_CON_ATTR_NORMAL for normal display.

The larger the window number, the higher the priority. The windows are stacked with the highest priority window displayed on top.

This function can also be used with the release-use library.

See Also
nuGfxInit
nuGfxTaskStart
nuGfxSetUcode
nuDebConDisp
nuDebConWindowSize
nuDebConWindowPos
nuDebConWindowShow
nuDebConScroll
nuDebConTextColor
nuDebConClear

Revision History
2/1/1999 Added NU_DEB_CON_ATTR_REVERSE