NIFF 1.0 Specification

3. Binary Format

3.16 AnimList


1) AnimList Area

The AnimList area describes the animation data in a scene. Mapping for AnimList is as follows.
AnimListHeader u32 anim_list_tag
u32 anim_list_header_size
u32 anim_list_size
u32 anim_group_num
u32 nintendo_extension_block_size
u32 user_extension_block_size
u32 anim_group_num_byte(0)
...
u32 anim_group_num_byte(anim_group_num - 1)
AnimGroup(0)
...
AnimGroup(anim_group_num - 1)
NintendoExtensionBlock
UserExtensionBlock

AnimList Area Mamory Map
u32 anim_list_tag Tag indicating AnimList. Set the following flag.
TAG_ANIM_LIST   0x000c0000

u32 anim_list_header_size Size of AnimListHeader
u32 anim_list_size Size of AnimList
u32 anim_group_num Total number of AnimGroup in AnimList
u32 nintendo_extension_block_size Nintendo extension block size
u32 user_extension_block_size User extension block size
u32 anim_group_num_byte Number of bytes corresponding to AnimGroup
AnimGroup  Actual animation data
NintendoExtensionBlock Nintendo extension block
UserExtensionBlock User extension block

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