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Nintendo® Confidential

## alSynStopVoice

Syntax

    #include <libaudio.h>
    void alSynStopVoice(ALSynth *drvr, ALVoice *voice);

Arguments

- drvr is the pointer to the synthesizer driver
- voice is the pointer to a voice

Explanation
It stops generating audio samples with the specified voice. You should fade the volume of the voice to zero before stopping it. If you don't, clicks in the audio output can occur.
Warning
This function should only be called from within an ALVoiceHandler routine.
See Also
alSynAllocVoice
alSynStartVoice
alAudioFrame

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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last Updated April, 1999