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Nintendo® Confidential

## asccode

Syntax

    asccode (filename)

Explanation
It gets the character information data about an ASCII character. This character information data comprises the DDROM storage address and the character width, height and alignment, all compressed into 32 bits of data for use by the LeoGetAAdr2 function.
Command Line Options
The command line options specify the text file names by using this format:

- 0, Super Mario 64
- 5, Wave Race 64
- 11, Mario Kart 64

The values 0, 5, and 11 each express a different font number (font#). To learn more about font# values, see Chapter 9 of the N64 Disk Drive Programmer's Guide. For example, if the file name is "string," then typing the following on the command line:

    % asccode string

results in the creation of a file named string.c that contains the following array of character information data:
unsigned string0[]={
67336724, 114259726, 107715344, 93558800, 111626256, 40212, 561550548, 86874128, 111626256, 99756564, 1??????????????????????
unsigned string1[]={
1585843223, 1602787342, 1634048014, 1609795598, 1487761176, 1575459606, 1606576142, 1609??????????????????
unsigned string2[]={
3183115030, 3210180624, 3231606800, 3212314326, 3228067856, 3127996184, 3179973398, 3210180624, 32316????????????????
See Also
LeoGetAAdr2

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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last updated March 1998