Development Hardware
The development system consists of an Nintendo 64 game card on a GIO card for the Indy workstation. The ROM cartridge is replaced by 16 megabytes of RAM, called the ramrom, that is accessible from both the Indy workstation over the GIO bus and the RCP over the PBUS. The workstation downloads the game software onto the GIO card and then the Nintendo 64 executes the game. The ramrom is also used to pass information by the debugger. The 4 megabytes of main memory uses the 9 bit RDRAMs. The color and frame buffers can be placed anywhere in memory.
Figure 3.8.1 Development System
Copyright © 1999
Nintendo of America Inc. All Rights Reserved
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Last Updated January, 1999
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