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Nintendo® Confidential

## osEPiLinkHandle

Syntax

#include <ultra64.h>
s32 osEPiLinkHandle(OSPiHandle *EPiHandle);
Explanation
It is a handler acquisition function that sets a pointer to the next member. In other words, it stores in a member *next, in the address of the previous handler (the one immediately before the current handler). If there is no previous handler, the function stores a NULL.
See Also
osEPiRawStartDma
osEPiStartDma

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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last updated March 1998