17. WeightNode

(1) WeightList

> The following data will be added into WeightNode.

> WeightListHeader | u32 | weight_list_tag
> u32 | weight_list_header_size
> u32 | weight_list_size
> u32 | weight_group_num
> u32 | nintendo_extension_block_size
> u32 | user_extension_block_size
> u32 | weight_group_num_byte(0)
> ...
> u32 | weight_group_num_byte(weight_group_num - 1)
> | WeightGroup(0)
> ...
> WeightGroup(weight_group_num - 1)
> NintendoExtensionBlock
> UserExtensionBlock

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(2) WeightGroup

> u32 | weight_group_tag
> u32 | this_weight_group_index
> u32 | weight_group_size
> u32 | weight_group_name_index
> u32 | weight_num
> u32 | nintendo_extension_block_size
> u32 | user_extension_block_size
> float | weight(0)
> ...
> float | weight(weight_num - 1)
> NintendoExtensionBlock
> UserExtensionBlock

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> Go to the description (English)