Part 2 of the N64 Introductory Manual introduces you to N64 programming. Chapter 1 shows the basic flow of an N64 program. Chapter 2 introduces graphics processing by using examples. Chapter 3 introduces audio processing by using a simple sample program that shows how to do a sequence refresh. Chapter 4 provides tips and techniques to help you with N64 game development. And Chapter 5 describes the N64 programming samples.
After reviewing this manual, you will have an easier time delving into the details provided in the N64 Programming Manual and the N64 Function Reference Manual.
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Last Updated March, 1999