    Function

    nuDebConWindowSet

Syntax

    void nuDebConWindowSet(u32 wndNo, u32 winX, u32 windY, u32 width, u32 height)

Arguments

- wndNo is the window number
  NU_DEB_CON_WINDOW0 Window 0
  NU_DEB_CON_WINDOW1 Window 1
  NU_DEB_CON_WINDOW2 Window 2
  NU_DEB_CON_WINDOW3 Window 3

- winX is the window display position (X coordinate)

- winY is the window display position (Y coordinate)

- width is the number of columns of text displayed (1 ~ 40)

- height is the number of lines of text displayed (1 ~ 30)

Return Value
None

Explanation
Sets the console window, specifying size and position of window.

The position at which the window is displayed is specified using the screen coordinates to define the window's upper-left position. The size of the window is specified by setting the number of columns and lines of characters. The number of columns can be specified as any value from 1 to 40. The number of lines can be specified as any value from 1 to 30. The initial settings are an upper-left coordinate of (0,0) and a size of 40 columns and 30 lines.

The larger the window number, the higher the priority. The windows are stacked with the highest priority window displayed on top.

This function can also be used with the release-use library.

See Also
nuGfxInit
nuGfxTaskStart
nuGfxSetUcode
nuDebConDisp
nuDebConWindowPos
nuDebConWindowSize
nuDebConWindowShow
nuDebConScroll
nuDebConTextColor
nuDebConTextAttr
nuDebConClear