Function 
-  Defines the texture palette. 

Functions 
-  void mrnTextureLutInit( MrnTexture *texture_ptr );
  Initializes mrnTextureLut. 

-  Gfx *mrnTextureLutDrawObjects( MrnTexture *texture_ptr,
				   MrnContext *context_ptr,
				   Gfx *gfx_ptr );
  Renders objects using the texture palette. 

-  Gfx *mrnTextureLutGenerateGfx( MrnTexture *texture_ptr,
				   MrnContext *context_ptr,
				   Gfx *gfx_ptr );
  Generates a gfx which sets the texture palette. 

History
  1998/10/13 Takamitsu Hirata 
    TextureLut.h, texturelut.c :  Initial version 
