I/O Components

The Nintendo 64 I/O software subsystem consists of the following major components:

The figure below shows the interaction between some of these components to service an I/O request. This interaction assumes that the device is not shared, and therefore, requires no mutual exclusion.

Figure 8.5.1  Interactions Between I/O Components Servicing Simple I/O Requests

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Nintendo of America Inc. All Rights Reserved
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Last Updated January, 1999