Audio (N64 Sound Tools) Related

Functions (M)=Macro

nuAuStlInit | Initialize the audio manager, activate the sequence player and the sound player
nuAuStlMgrInit | Initialize the audio manager
nuAuStlPtrBankInit | Initialize sound pointer bank
nuAuStlPtrBankSet | Register sound bank in player
nuAuStlHeapAlloc | Reserve specified area from audio heap memory
nuAuStlHeapGetFree | Get size of available space in audio heap memory
nuAuStlHeapGetUsed | Get size of used space in audio heap memory

* Sequences

nuAuStlSeqPlayerInit | Initialize sequence player
nuAuStlSeqPlayerDataSet | Read song data
nuAuStlSeqPlayerPlay | Play back sequence
nuAuStlSeqPlayerGetState(M) | Return number of channels used by sequence player
nuAuStlSeqPlayerStop(M) | Stop performance of all sequences
nuAuStlSeqPlayerSetMasterVol(M) | Set overall volume of sequence player
nuAuStlSeqPlayerGetSeqState(M) | Return number of channels used by sequence specified by sequence handler
nuAuStlSeqPlayerSeqStop(M) | Stop performance of sequence specified by sequence handler
nuAuStlSeqPlayerSetSeqTempo(M) | Change tempo of sequence specified by sequence handler
nuAuStlSeqPlayerSetSeqVol(M) | Set volume of sequence specified by sequence handler
nuAuStlSeqPlayerSetSeqPan(M) | Set pan position of sequence specified by sequence handler

* Sounds

nuAuStlSndPlayerPlay | Play back sound specified by sound number
nuAuStlSndPlayerPlay2 | Play back sound specified by sound number
nuAuStlSndPlayerGetState(M) | Return number of channels currently being used by sound player
nuAuStlSndPlayerStop(M) | Stop all sounds
nuAuStlSndPlayerSetMasterVol(M) | Set overall volume of sound player
nuAuStlSndPlayerGetSndState(M) | Return number of channels used by sound specified by sound handler
nuAuStlSndPlayerSndStop(M) | Stop sound specified by sound handler
nuAuStlSndPlayerSetSndVol(M) | Set volume of sound specified by sound handler
nuAuStlSndPlayerSetSndPan(M) | Set pan position of sound specified by sound handler
nuAuStlSndPlayerSetSndPitch(M) | Set pitch value of sound specified by sound handler

* Deleted Functions

nuAuStlPlayerInit | Initialize audio manager
nuAuStlBankSet | Register sound bank in player
nuAuStlSeqPlayerSetData | Load MIDI sequence data to buffer in sequence player