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Nintendo® Confidential

## osResetType (variable)

Syntax

#include <ultra64.h>
s32 osResetType;
Explanation
The osResetType variable saves the cause of the system reboot. It is either 0 indicating a cold reset, or 1 indicating a NMI (non-maskable interrupt).
See Also
osGlobals

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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last updated March 1998