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Nintendo® Confidential

## n_alCSPSetChlProgram

Syntax

    #include <n_libaudio.h>
    void n_alCSPSetChlProgram(N_ALCSPlayer *seqp, u8 chan, s32 prog);

Arguments

- seqp is the pointer to the compressed MIDI sequence player
- chan is the zero-based MIDI channel number where the program goes
- prog is the number of the program to assign to the MIDI channel

Explanation
This function is available in the n_audio library. It assigns a program number (specified by prog) from the current bank (see the n_alCSPSetBank function) to the MIDI channel specified by chan. Subsequent program changes within the sequence will override the effect of this call.
See Also
n_alCSPSetBank
n_alCSPGetChlProgram
alCSPSendMidi
alCSeqPlayer

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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last Updated April, 1999