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Nintendo® Confidential

## osGetThreadId

Syntax

#include <ultra64.h>
void osGetThreadId(OSThread *t);
Explanation
It obtains the debugger identifier of a thread. Specifically, it returns the debugger identifier assigned to thread t at thread creation time. This identifier is used by the N64 debugger gvd as a convenient handler-to-thread for its user interface. If t is NULL, the debugger identifier of the invoking (currently running) thread is returned.
See Also
osCreateThread
osGetThreadPri
osStartThread
osYieldThread

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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last updated March 1998