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Nintendo® Confidential

Mus Library Reference

## MusAsk()

Determines the number of active channels.

Syntax

      int MusAsk(unsigned long flags);

Arguments

- flags - sound source type

Explanation
Determine how many channels are currently being processed by the specified type. This function is used to test if sound effects, songs, or both are in use.

The argument flags must contain MUSFLAG_SONGS, MUSFLAG_EFFECTS, or both OR'ed together.

Return Value
Number of channels currently being processed.

Example

      void SilenceAllSound(int frames)
      {
        MusStop(MUSFLAG_SONGS|MUSFLAG_EFFECTS,frames);
        while (MusAsk(MUSFLAG_SONGS|MUSFLAG_EFFECTS))
        CallNormalProcessing();
      }

See Also
MusStop()
MusHandleAsk()

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Copyright © 1998-1999
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Last updated March 1999