### Nintendo Confidential

## 5. Cam Node

### (1) Cam Node Data Chunk

> The following data will be added to CamNode.

> | u32 | cam_tag
> u32 | this_cam_index
> u32 | cam_size
> u32 | cam_name_index
> u32 | cam_type
> float | cam_near_clip
> float | cam_far_clip
> float | cam_right_clip
> float | cam_left_clip
> float | cam_top_clip
> float | cam_bottom_clip
> float | cam_fovy
> float | cam_aspect
> float | cam_scale
> u32 | cam_lookat_obj
> u32 | cam_eye_obj
> u32 | cam_up_obj
> u32 | nintendo_extension_block_size
> u32 | user_extension_block_size
> NintendoExtensionBlock | u32 | external_lookat_obj_file_name_index
> u32 | external_lookat_obj_name_index
> u32 | external_eye_obj_file_name_index
> u32 | external_eye_obj_name_index
> u32 | external_up_obj_file_name_index
> u32 | external_up_obj_name_index
> --- other extention data ---
> | UserExtentionBlock

> See Description

> Back to Index

Copyright 1998, 1999 NINTENDO Co., Ltd. All rights reserved.
Copyright 1998, 1999 MONEGI CORPORATION All rights reserved.