Host to Target IO Functions in Alphabetical Order Nintendo® Confidential

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uhCloseGame | Closes the given file descriptor
uhGLoad | Uses Partner to load and execute an N64 game
uhOpenGame | Opens the given device special file and configures it to listen for game I/O events
uhPartnerCmd | Issues the various types of commands that can be used with Partner
uhReadGame | Reads nbytes of data from the game and copy it to the memory region beginning at a specified address
uhReadRamrom | Copies nbytes of data from the ramrom memory beginning at a specified address
uhWriteGame | Copies nbytes of data from the host (beginning at a specified address) to the game
uhWriteRamrom | Writes nbytes from data to the ramrom memory beginning at a specified address

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Nintendo of America Inc.
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Last updated March 1998