Home Introductory Manual

1. N64 Architecture Overview

2. Intro to N64 Programming

3. N64 3D Graphics

3.1 Basic 3D Concepts

3.2 3D Drawing Specifications

3.3 3D Co-ordinate Systems

3.4 Vectors and Matrices

3.5 Matrix Calculations

3.6 Geomtric Transformations

3.7 Lighting and Colors

3.8 Texture Mapping

3.9 N64 Graphics Functions

4. What is 64DD?

Appendices