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## 1.Introduction

1. What is N64 CITextureEditor?

   N64 CITextureEditor is a tool for editing the CI textures handled on NINTENDO64.
   (The current version only deals with 4bit/8bit CI textures. Accordingly, the palette is restricted to 16bit RGBA/IA.)
   With the Preview plug-in, you can connect to IS-VIEWER64 and preview textures while they are being edited on the console.

2. Summary

   - Pictures(TMF + TLF)
     TextureEditor can handle and edit the so-called TMF texture image file and TLF texture lookup table file (also called the palette file) together as a pair. N64 CITextureEditor calls the structural information of this image & palette duo a "Picture."

     A number of such Pictures can be registered. And of course, it is also possible to construct Pictures by freely referencing the texture images and palettes being used by other Pictures.

   - Projects
     The Texture Project File manages a number of Pictures all together.
     N64 CITextureEditor edits 1 Texture Project File.
     You can browse Projects, as shown below.

   - The Plug-Ins
     The plug-ins are stored in the PlugIns folder (c:\nintendo\n64kit\texedit\bin\PlugIns\), and when N64 CITextureEditor boots up, it recognizes the DLLs stored there. The plug-ins have import/export/preview functions which are added to the menu.
     To check information about the installed plug-ins, you can open the About dialog.

     For details, please refer to the section entitled Plug-in functions.

   - Previewing Animation

     A preview program with source code has been included for easy inspection of flip-book animation of textures.
     (c:\nintendo\n64kit\texedit\AnimeView\) By editing the TAF file and executing the associated ANM.BAT you can animate the texture on the IS-VIEWER64.

3. Operating Environment

   Requires Windows95/NT4.0 or later, at least 32MB of RAM and at least 5MB of hard disk free space.

   * PlugIn development requires Microsoft Corp.'s VisualC/C++5.0 (service pack 2 or later).

4. Install/Uninstall

   Run Setup.exe to install the software

   Setup

   To uninstall the software, open Add/Remove Programs from the Control Panel, select "N64 CITextureEditor" from the Install/Uninstall tab, and then click the Add/Remove button.

   Add/Remove Programs |  | Remove

5. Starting and Quitting

   To start the program, from Programs on the Start menu select "N64 CITextureEditor" from the "n64kit" folder.

   To quit N64 CITextureEditor, select Exit from the File menu.
   If modified files remain unsaved when you act to quit the program, you must answer each prompt asking whether to save the file.

6. Version information

   Please look at the following page for the revision history of N64 CITextureEditor.

   Version Information

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Back | Copyright (C) 1998 NINTENDO Co.,Ltd. Copyright (C) 1998 NINTENDO OF AMERICA, Inc. Copyright (C) 1998 MONEGI CORPORATION. Copyright (C) 1998 INTELLIGENT SYSTEMS Co.,Ltd. All rights reserved.