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Nintendo® Confidential

## alSynRemovePlayer

Syntax

    #include <libaudio.h>
    void alSynRemovePlayer(ALSynth *drvr, ALPlayer *client);

Arguments

- drvr is the pointer to the synthesizer driver
- client is the pointer to the client to be removed

Explanation
It removes a player from the list of synthesizer driver clients. Note that all voices should have previously been stopped by using alSynStopVoice and freed by using alSynFreeVoice.
Do not call this function from within an ALVoiceHandler. Also, ensure that alSynFreeVoice isn't called when alAudioFrame might be in the process of execution from another thread.
See Also
alSynAddPlayer
alSynStopVoice
alSynFreeVoice

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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last Updated April, 1999