The TriColor area stores one polygon color. The area is mapped as follows.
float | red_component |
float | green_component |
float | blue_component |
float | alpha_component |
float red_component | Red component of polygon color
0 <= red_component <= 1.0 |
float green_component | Green component of polygon color
0 <= green_component <= 1.0 |
float blue_component | Blue component of polygon color
0 <= blue_component <= 1.0 |
float alpha_component | Alpha component of polygon color
0 <= alpha_component <= 1.0 |
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