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Nintendo® Confidential

## longjmp

Format
#include <setjmp.h>
void longjmp (jmp_buf env, int value);
Arguments

- env is the stack environment buffer that holds the system information that was placed there by the setjmp function.
- value is the result of the setjmp function (if 0 is specified, it will be 1)

Return Value
None
What This Function Does
It restores the environment that was saved (reserved) by the most recently called setjmp function.
Note
This standard function comes with NuSystem.

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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last updated March 1998