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Nintendo® Confidential

## OS_PHYSICAL_TO_K0

Syntax
#include <ultra64.h>
void *OS_PHYSICAL_TO_K0(u32 paddr);
Explanation
It is a cpp(1) macro that translates from a physical memory address to a direct-mapped, cached (KSEG0) CPU virtual address. The result is appropriately cast for pointer assignment.
See Also
osVirtualToPhysical
OS_K0_TO_PHYSICAL
OS_K1_TO_PHYSICAL
OS_PHYSICAL_TO_K1

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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last updated March 1998