    Function

    nuDebConWindowPos

Syntax

    void nuDebConWindowPos(u32 wndNo, u32 winX, u32 windY)

Arguments

- wndNo is the window number
  NU_DEB_CON_WINDOW0 Window 0
  NU_DEB_CON_WINDOW1 Window 1
  NU_DEB_CON_WINDOW2 Window 2
  NU_DEB_CON_WINDOW3 Window 3

- winX is the window display position (X coordinate)

- winY is the window display position (Y coordinate)

Return Value
None

Explanation
Sets the position where the console window is displayed.

The position where the window is displayed is specified using the screen coordinates to define the window's upper-left corner. The initial setting for the upper-left coordinates are the screen coordinates (0,0).

The larger the window number, the higher the priority. The windows are stacked with the highest priority window displayed on top.

This function can also be used with the release-use library.

See Also
nuGfxInit
nuGfxTaskStart
nuGfxSetUcode
nuDebConDisp
nuDebConWindowSize
nuDebConWindowShow
nuDebConScroll
nuDebConTextColor
nuDebConTextAttr
nuDebConClear