Sprite Library Functions in Alphabetical Order Nintendo® Confidential

To search the list, choose Find from the Edit menu in your browser.

spColor | Sets the coloration of a specified sprite
spDraw | Generates the display list that will draw the sprite on the screen
spFinish | Resets graphics mode to the default when sprite drawing is finished
spInit | Sets graphics modes as needed for sprite drawing
spIntro | Introduces the sprite manipulation functions
spMove | Positions the upper left corner of the sprite on the screen
spScale | Alters the size and shape of the sprite by expanding or contracting each of the sprite's dimensions
spScissor | Sets the bounding region in which subsequent sprites will be drawn
spClearAttribute | Clears the indicated attributes that specify how the sprite is to be drawn
spSetAttribute | Sets the indicated attributes that specify how the sprite is to be drawn
spSetZ | Sets the depth of a specified sprite

Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility. Copyright © 1998
Nintendo of America Inc.
All rights reserved.
Last updated March 1998