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Nintendo® Confidential

## osViRepeatLine

Syntax

#include <ultra64.h>
/* os.h */ void osViRepeatLine(u8 active);

Arguments

- active
  Repeat flag
  TRUE (Repeat)
  FALSE (Do not repeat)

Return Value
None

Explanation
This function repeatedly displays the data for the first line in the frame buffer over the entire screen.

Cautions
If a PreNMI event occurs while the repeat is enabled, the repeat must be returned to disabled before executing osViBlack.

See Also
osViGetCurrentLine
osViGetCurrentMode
osViGetStatus
osViSetMode
osViSetSpecialFeatures

Revision History
2/1/1999 Completely rewritten

Nintendo® Confidential Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last updated March 1998