## 第3章　バイナリフォーマット

### 3-11. TriList

#### (5)ReferenceVtxColorDataエリア

(TRI_ANIM_VTX_COLOR_FULL指定時)

u32 | vtx_color_group_index(0)
・・・
u32 | vtx_color_group_index(tri_anim_frame_num)

ReferenceVtxColorData Area Memory Map (when TRI_ANIM_VTX_COLOR_FULL is specified)

u32 vtx_color_group_index | Index number of VtxColorGroup to be referred

(When TRI_ANIM_VTX_COLOR_KEY is specified)

u32 | vtx_color_anim_key_num
u32 | vtx_color_anim_key(0)
・・・
u32 | vtx_color_anim_key(vtx_color_anim_key_num - 1)
u32 | vtx_color_group_index(0)
・・・
u32 | vtx_color_group_index(vtx_color_anim_key_num - 1)

ReferenceVtxColorData Area Memory Map(when TRI_ANIM_VTX_COLOR_KEY is specified)

u32 vtx_color_anim_key_num | Total number of key frame animation keys
u32 vtx_color_anim_key | Key frame value
u32 vtx_color_group_index | Index number of VtxColorGroup

(When vertex color animation is not performed)

u32 | vtx_color_group_index

ReferenceVtxColorData Area Memory Map(when vertex color animation is not performed)

u32 vtx_color_group_index | Index number of VtxColorGroup to be referred

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