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Nintendo® Confidential

## alCSPGetChlProgram

Syntax

    #include <libaudio.h>
    s32  alCSPGetChlProgram(ALCSPlayer *seqp, u8 chan);

Arguments

- seqp is the pointer to the compressed MIDI sequence player
- chan specifies the MIDI channel

Explanation
It returns the MIDI program number assigned to the (0 based) MIDI channel specified in chan. It returns -1 if not found.
Because messages generated by the alCSPSetChlProgram function are not processed until the next call of alAudioFrame, a call to alCSPSetChlProgram followed by a call to alCSPGetChlProgram within the same frame will not reflect the new value.
See Also
alCSPSetChlProgram

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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last Updated April, 1999