n64prev Revision History

Version | Date | Description
--- | --- | ---
1.3.8 | 7/19/1999 |

- Deleted #include for cruise.c, tbmove.c
  (because sqrtf is also defined in gu.h)

1.3.6 | 11/25/1998 |

- Corresponded to texture coordinate animations.

1.3.5 | 10/19/1998 |

- Set the DITHER_FILTER_ON as the initial-value by the video mode.

1.3.4 | 10/9/1998 |

- The error in the description of the spec file regarding the F3DEX2 was fixed.

1.3.3 | 9/30/1998 |

- Support of camera animation.

1.3.2 | 8/25/1998 |

- Support for Quick Preview

- Added code to mode.c to get around the problems with osViSetSpecialFeatures()in gultra_d
- Improved the fail safe of ndres.c.
- Corrected the warnings that appear in ndman.c.
- Changed the type of NDR_OBJ member *child to s16.
  1.3.0 7/15/1998
  - Added menu-driven operations, greatly changing the method of operation.
  - Background color can now be set.
  - Scale can now be adjusted in Trackball mode.
  - It is now possible to use the pad to move objects and light sources, even when outside of the camera range.
  - Animation control now includes frame-by-frame motion and backwards play in addition to play and stop.
  - It is now possible to set GAMMA, GAMMA DITHER, DIVOT and DITHER FILTER.
  - The F3DEX2 micro code is now supported. (NuSYS must be compiled for use with F3DEX2. The GBI macro definition in Makefile in the n64prev directory must be changed for F3DEX2.)
  - The position of the performance bar was raised a bit.
  - Always makes an entry into scene now.
  - Currently, PREVIEW_TYPE is not seen.
  - The maximum number of objects was significantly increased.
  1.2.6 3/23/1998 Registered in BBS and NTSC-ONLINE.
  - Vertex animation is now possible.
  - With the change in Trackball View controller operations, it is now possible to toggle between executing and stopping the animation.
  1.1.0 12/24/1997 Second release of the Developer's Kit.
  1.00 10/9/1997 First release of the Developer's Kit.