3-14. TexList
1. TexList Area
TexList is a list containing texture data. TexList is mapped as follows.
| TexListHeader | u32 | tex_list_tag |
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| u32 | tex_list_header_size | |
| u32 | tex_list_size | |
| u32 | tex_num | |
| u32 | nintendo_extension_block_size | |
| u32 | user_extension_block_size | |
| u32 | tex_num_byte(0) | |
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| u32 | tex_num_byte(tex_num - 1) | |
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Figure: TexList Area Memory Map
| u32 tex_list_tag |
Tag indicationg TexList. Set the following flag.
TAG_TEX_LIST 0x000b0000 |
| u32 tex_list_header_size | Size of TexListHeader area |
| u32 tex_list_size | Size of TexList |
| u32 tex_num | Total number of Tex in TexList |
| u32 nintendo_extension_block_size | Nintendo extension block size |
| u32 user_extension_block_size | User extension block size |
| u32 tex_num_byte | Size of corresponding Tex |
| Tex | Actual Tex data |
| NintendoExtensionBlock | Nintendo extension block |
| UserExtensionBlock | User extension block |