Generates a 4x4 matrix from transform.
#include <mhc/Transform.h>
void mhcTransformGenerateMatrix( MhcTransform *transform_ptr,
MvmMatrix44f matrix )
Generates a 3x3 matrix from transform which indicates only rotation.
#include <mhc/Transform.h>
void mhcTransformGenerateOrientation( MhcTransform *transform_ptr,
MvmMatrix33f orientation )
#include <mhc/Transform.h>
void mhcTransformGenerateMtx( MhcTransform *transform_ptr,
Mtx *mtx_ptr )
#include <mhc/Transform.h> _mhcTransformCopy(dest_ptr,src_ptr)
#include <mhc/Transform.h>
typedef struct _MhcTransform
{
MvmMatrix33f *orientation_ptr;
MvmMatrix33f *scaled_orientation_ptr;
MvmVector3f *translation_ptr;
MvmVector3f *scale_ptr;
} MhcTransform;