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alCSPStop
Syntax
#include <libaudio.h>
void alCSPStop(ALCSPlayer *seqp);
Arguments
- seqp is the pointer to the compressed midi sequence player
Explanation
It causes the compressed midi sequence player specified by seqp to
stop its target sequence. You can set the target sequence by calling the
alCSPSetSeq function.
See Also
alCSPPlay
alCSPSetSeq
alCSeqPlayer
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last Updated April, 1999
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