Host to Target IO Functions
in Alphabetical Order

Nintendo® Confidential
      
To search the list, choose Find from the Edit menu in your browser.
uhCloseGameCloses the given file descriptor
uhGLoadUses Partner to load and execute an N64 game
uhOpenGameOpens the given device special file and configures it to listen for game I/O events
uhPartnerCmdIssues the various types of commands that can be used with Partner
uhReadGameReads nbytes of data from the game and copy it to the memory region beginning at a specified address
uhReadRamromCopies nbytes of data from the ramrom memory beginning at a specified address
uhWriteGameCopies nbytes of data from the host (beginning at a specified address) to the game
uhWriteRamromWrites nbytes from data to the ramrom memory beginning at a specified address
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.

Copyright © 1998
Nintendo of America Inc.
All rights reserved.
Last updated March 1998