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| uhCloseGame | Closes the given file descriptor |
| uhGLoad | Uses Partner to load and execute an N64 game |
| uhOpenGame | Opens the given device special file and configures it to listen for game I/O events |
| uhPartnerCmd | Issues the various types of commands that can be used with Partner |
| uhReadGame | Reads nbytes of data from the game and copy it to the memory region beginning at a specified address |
| uhReadRamrom | Copies nbytes of data from the ramrom memory beginning at a specified address |
| uhWriteGame | Copies nbytes of data from the host (beginning at a specified address) to the game |
| uhWriteRamrom | Writes nbytes from data to the ramrom memory beginning at a specified address |