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alSynFreeFX
Syntax
#include <libaudio.h>
void alSynFreeFX(ALSynth *s, ALFxRef *fx);
Arguments
- s is the pointer to the synthesizer driver
- fx is the pointer to the effect reference number
Explanation
NOT IMPLEMENTED (It deletes the allocated effect processor.)
See Also
alSynAllocFX
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last Updated April, 1999
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