N64® Functions Menu
|
al - Audio Library Functions
gDP - DP GBI Macros
gdSP - General GBI Macros
gSP - SP GBI Macros
gt - Turbo Microcode RDP
gu - Graphics Utilities
Math - Math Functions
nuSys - NuSystem
os - N64 Operating System
sp - Sprite Library Functions
uh - Host to Target IO
64DD - N64 Disk Drive
|
|
alSynSetPan
Syntax
#include <libaudio.h>
void alSynSetPan(ALSynth *drvr, ALVoice *voice, ALPan pan);
Arguments
- drvr is the pointer to the synthesizer driver
- voice is the pointer to the voice
- pan is the pan value
Explanation
It sets the position in the stereo field of the specified voice. A value of 0
indicates the sound should be panned completely to the left, and 127
indicates the sound should be panned completely to the right.
Warning
Call this function (alSynSetPan) from within an ALVoiceHandler only.
See Also
alSynSetVol
alSynSetPitch
alSynSetFXMix
alSynStartVoiceParams
|
Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last Updated April, 1999
|
|