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alSynSetPriority
Syntax
#include <libaudio.h>
void alSynSetPriority(ALSynth *drvr, ALVoice *voice, s16 priority);
Arguments
- drvr is the pointer to the synthesizer driver
- voice is the pointer to the voice
- priority is the priority
Explanation
It sets the priority of the specified voice. The priority can range from 0 to
AL_PRIORITY_MAX which is defined in the libaudio.h file.
Warning
Call this function (alSynSetPriority) from within an ALVoiceHandler only.
See Also
alSynGetPriority
alSynAllocVoice
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last Updated April, 1999
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