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n_alCSPGetSeq
Syntax
#include <n_libaudio.h>
ALSeq *n_alCSPGetSeq(N_ALCSPlayer *seqp);
Arguments
- seqp is the pointer to the compressed MIDI sequence player
Explanation This function is available in the n_audio library.
It returns a pointer to the current sequence. If there is no
current sequence, it returns 0.
See Also
n_alCSPSetSeq
alCSeqPlayer
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last Updated April, 1999
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