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n_alCSPSetChlVol
Syntax
#include <n_libaudio.h>
void n_alCSPSetChlVol(N_ALCSPlayer *seqp, u8 chan, u8 vol);
Arguments
- seqp is the pointer to compressed MIDI sequence player
- chan is the target (0 based) MIDI channel
- vol is the new volume for the MIDI channel
Explanation This function is available in the n_audio library.
It sets the volume for the given MIDI channel. A value of 127
is full volume, and 0 is off. Subsequent volume controllers (Cntrl 7)
in the sequence will override the effect of this call.
Note
In addition to channel volume, the sequence player maintains an overall
sequence volume that can used and set by calling the n_alCSPGetVol and
n_alCSPSetVol functions.
See Also
n_alCSPGetChlVol
n_alCSPGetVol
alCSPSendMidi
alCSeqPlayer
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last Updated April, 1999
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