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gDPFullSync [macro]

Syntax

#include <ultra64.h>  /* gbi.h */
gDPFullSync(Gfx *gdl)
gsDPFullSync(void)

Arguments

  • gdl is the display list pointer.

Explanation
Generates an OS_EVENT_DP event to indicate that processing of the final command in the RDP pipeline has been completed.

For details, see Section 12.2.2 "Synchronization," in the N64 Online Programming Manual.

Notes
The gDPFullSync macro must be the final command sent to the RDP during a frame.

Example

/* RSP initial settings */
    gSPSegment(gp++, 0, 0x0);
/* Rendering process  */
    gDPPipeSync(gp++);    // Get synchronized
    gDPSetCycleType(gp++, G_CYC_FILL);    // Set the cycle type
    gDPSetRenderMode(gp++, G_RM_OPA_SURF, G_RM_OPA_SURF2);    // Set the rendering mode
    gDPSetFillColor(gp++, (GPACK_RGBA5551(255,255,255,1)<<16
            | GPACK_RGBA5551(255,255,255,1)));    // Set fill color
    gDPFillRectangle(gp++, 30, 200, 30, 207);    // Draw solid-color rectangle
/* Signal that RDP has completed final process */
    gDPFullSync(gp++);
/* Signal the end of the display list */
    gSPEndDisplayList(gp++);

See Also
gSPEndDisplayList

Revision History
2/1/99 Completely rewritten.




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Copyright © 1998-1999
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Nintendo and N64 are registered trademarks of Nintendo
Last Updated April, 1999