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gDPNoOp [macro]

Syntax

#include <ultra64.h>  /* gbi.h */
gDPNoOp(Gfx *gdl)
gsDPNoOp(void)

Arguments

  • gdl is the display list pointer.

Explanation
This macro simply consumes the RDP, generating a few stall cycles. It is normally scattered throughout the display list during debugging in order to render into DRAM with the RSP geometry engine so the display list can be inspected.

See also
gDPNoOpTag

Revision History
2/1/99 Completely rewritten.




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Copyright © 1998-1999
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last Updated April, 1999