al - Audio Library Functions gDP - DP GBI Macros gdSP - General GBI Macros gSP - SP GBI Macros gt - Turbo Microcode RDP gu - Graphics Utilities Math - Math Functions nuSys - NuSystem os - N64 Operating System sp - Sprite Library Functions uh - Host to Target IO 64DD - N64 Disk Drive
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gDPPipeSync [mode]Synchronizes RDP attribute updates by waiting for pixels to be processed during the rendering process. Syntax
Arguments
Explanation
The RDP does not automatically synchronize primitive rendering with attribute updates. So if the attribute changes after the processing of a primitive has begun, this could affect the pixels while the primitive is being rendered. For details, see Chapter 12, "RDP Programing," in the N64 Programming Manual. There are three attributes for which synchronization is not necessary: the primitive color (g*DPSetPrimColor), the primitive depth (g*DPSetPrimDepth), and scissor (g*DPSetScissor). Notes
Revision History
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