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gSPBranchList
Syntax
#include <ultra64.h> /* gbi.h */
gSPBranchList(Gfx *gdl, Gfx *dl)
gsSPBranchList(Gfx *dl)
Arguments
- gdl is the display list pointer.
- dl is the pointer to the child display list.
Explanation
This macro branches from the current display list to a child display list without pushing. This macro differs from gSPDisplayList in that the display list to be used is not pushed onto the calling stack. In other words, this macro's call is a "jump" and not a "call" like the gSPDisplayList macro. Both macros are used to link long lists. For details, please see Section 11.2 "Display List Processing" in the N64 Online Programming Manual.
See also
gSPDisplayList
gSPEndDisplayList
Revision History
2/1/1999 Completely rewritten.
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last updated March 1999
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