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guNormalize

Syntax
#include "gu.h"
void guNormalize(float *x,
   float *y, float *z)
Arguments
  • *x, *y, *z are the pointers to the x, y, z component of a vector

Explanation
It normalizes a 3D vector.


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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last Updated April, 1999