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guS2DInitBg

Format
Void guS2DInitBg(uObjBg *bg);
Arguments
  • bg is the pointer to the uObjBg structure

Explanation
It initializes the S2DEX microcode's uObjBg structure (uObjBg_t). If the uObjBg data structure is used as a parameter in an S2DEX macro without initialization, the S2DEX microcode�s GBI may not function properly.

For detailed information on S2DEX microcode GBI macros and data structures, please see the "S2DEX Microcode" area of the N64 Programming Manual.

See Also
gspS2DEX


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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last Updated April, 1999