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osAppNMIBuffer

Syntax
#include <ultra64.h>
s32 osAppNMIBuffer[16];


Explanation
osAppNMIBuffer is a 64-byte buffer that is cleared on a cold reset. If the system reboots because of a NMI, this buffer is unchanged. The game can use this small buffer to hold data just as if it were a variable. If the game needs a larger buffer, that buffer needs to be located outside of the 1 Megabyte boot segment.

See Also
os.h

Revision History
1998/10/29
Became independent from osGlobals.


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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last updated March 1998