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N64® Functions Menu
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al - Audio Library Functions
gDP - DP GBI Macros
gdSP - General GBI Macros
gSP - SP GBI Macros
gt - Turbo Microcode RDP
gu - Graphics Utilities
Math - Math Functions
nuSys - NuSystem
os - N64 Operating System
sp - Sprite Library Functions
uh - Host to Target IO
64DD - N64 Disk Drive
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osAppNMIBuffer
Syntax
#include <ultra64.h>
s32 osAppNMIBuffer[16];
Explanation
osAppNMIBuffer is a 64-byte buffer that is cleared on a cold reset. If the system reboots because of a NMI, this buffer is unchanged. The game can use this small buffer to hold data just as if it were a variable. If the game needs a larger buffer, that buffer needs to be located outside of the 1 Megabyte boot segment.
See Also
os.h
Revision History
1998/10/29
Became independent from osGlobals.
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last updated March 1998
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