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osInitialize

Syntax

#include <ultra64.h>
void osInitialize(void);


Explanation
It initializes various hardware components and software data structures internal to the N64. Specifically, this routine does the following:

  • Enables the floating point control/status register to flush all denormalized numbers to zero and to cause an invalid operation exception when Not a Numbers (NaNs) are generated.
  • Installs exception vectors.
  • Initializes a TLB entry 31 for the debug port.
This routine should be called upon application startup prior to any interrupt or exception handling.


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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last updated March 1998