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osViGetCurrentFramebuffer

Syntax

#include <ultra64.h> /* os.h */ void *osViGetCurrentFramebuffer(void);

Argument
None

Return Value
Head address of frame buffer

Explanation
This function returns the head address of the frame buffer currently being displayed.

See Also
osViGetCurrentField
osViGetNextFramebuffer

Revision History
2/1/1999 Completely rewritten


Nintendo® Confidential

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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last updated March 1998