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al - Audio Library Functions
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gdSP - General GBI Macros
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gu - Graphics Utilities
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nuSys - NuSystem
os - N64 Operating System
sp - Sprite Library Functions
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spFinish
Syntax
#include <sp.h>
void spFinish(Gfx **glistp)
Arguments
- **glistp is the pointer to the graphics display list pointer
Explanation
It resets the graphics mode to the default when sprite drawing is finished. This function should always be called at the end of sprite drawing. Some GBI
display list commands are added to the specified glistp to get the RCP to complete all pending drawing operations and reset the RCP to its default state.
This function also tacks on a gEndDisplayList at the end of the list. The glistp argument is updated to point to the display list location immediately after the terminal gEndDisplayList.
See Also
spInit
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last updated March 1998
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