N64® Functions Menu

al - Audio Library Functions
gDP - DP GBI Macros
gdSP - General GBI Macros
gSP - SP GBI Macros
gt - Turbo Microcode RDP
gu - Graphics Utilities
Math - Math Functions
nuSys - NuSystem
os - N64 Operating System
sp - Sprite Library Functions
uh - Host to Target IO
64DD - N64 Disk Drive

Nintendo® Confidential





alCSPDelete

Syntax
#include <libaudio.h>
void alCSPDelete(ALCSPlayer *seqp);

Arguments

  • seqp is the pointer to the compressed MIDI sequence player structure to be deleted
Explanation
It removes the compressed MIDI sequence player from the synthesis driver. It does not free any memory. Before calling this function, call the alCSPStop function to make sure that there are no playing voices.

See Also
alCSPNew
alCSPStop
alCSeqPlayer



Nintendo® Confidential

Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.


Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last Updated April, 1999