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N64® Functions Menu
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alCSPGetChlProgram
Syntax
#include <libaudio.h>
s32 alCSPGetChlProgram(ALCSPlayer *seqp, u8 chan);
Arguments
- seqp is the pointer to the compressed MIDI sequence player
- chan specifies the MIDI channel
Explanation
It returns the MIDI program number assigned to the (0
based) MIDI channel specified in chan. It returns -1 if not found.
Because messages generated by the alCSPSetChlProgram function are not processed until
the next call of alAudioFrame, a call to alCSPSetChlProgram followed by a
call to alCSPGetChlProgram within the same frame will not reflect the new
value.
See Also
alCSPSetChlProgram
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last Updated April, 1999
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