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alCSPSetChlProgram

Syntax
#include <libaudio.h>
void alCSPSetChlProgram(ALCSPlayer *seqp, u8 chan, s32 prog);

Arguments

  • seqp is the pointer to the compressed MIDI sequence player
  • chan is the zero-based MIDI channel number where the program goes
  • prog is the number of the program to assign to the MIDI channel
Explanation
It assigns a program number (specified by prog) from the current bank (see the alCSPSetBank function) to the MIDI channel specified by chan. Subsequent program changes within the sequence will override the effect of this call.

See Also
alCSPSetBank
alCSPGetChlProgram
alCSPSendMidi
alCSeqPlayer



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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last Updated April, 1999