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alCSeqGetLoc
Syntax
#include <libaudio.h>
void alCSeqGetLoc(ALCSeq *seq, ALCSeqMarker *marker);
Arguments
- seq is the pointer to the compressed MIDI sequence.
- marker is the pointer to the marker to be filled in with the current sequence location.
Explanation
It initializes the marker with the current sequence location.
This can be used by the alCSeqSetLoc function to later position the sequence
playback at this point.
See Also
alCSeq
alCSeqSetLoc
alCSeqNewMarker
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last Updated April, 1999
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