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alCSeqGetLoc

Syntax
#include <libaudio.h>
void alCSeqGetLoc(ALCSeq *seq, ALCSeqMarker *marker);

Arguments

  • seq is the pointer to the compressed MIDI sequence.
  • marker is the pointer to the marker to be filled in with the current sequence location.

Explanation
It initializes the marker with the current sequence location. This can be used by the alCSeqSetLoc function to later position the sequence playback at this point.

See Also
alCSeq
alCSeqSetLoc
alCSeqNewMarker



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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last Updated April, 1999