N64® Functions Menu
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al - Audio Library Functions
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alSeqpSetVol
Syntax
#include <libaudio.h>
void alSeqpSetVol(ALSeqPlayer *seqp, s16 vol);
Arguments
- seqp is the pointer to the sequence player
- vol is the new sequence volume
Explanation
It sets the overall sequence volume. A value of 0x7fff
indicates full scale, and a value of 0 indicates "off".
Note
Individual channels also have volume levels, which you can set by calling the
alSeqpSetChlVol function.
See Also
alSeqpGetVol
alSeqpSetChlVol
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last Updated April, 1999
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