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alSeqpSetVol

Syntax
#include <libaudio.h>
void    alSeqpSetVol(ALSeqPlayer *seqp, s16 vol);

Arguments

  • seqp is the pointer to the sequence player
  • vol is the new sequence volume

Explanation
It sets the overall sequence volume. A value of 0x7fff indicates full scale, and a value of 0 indicates "off".

Note
Individual channels also have volume levels, which you can set by calling the alSeqpSetChlVol function.

See Also
alSeqpGetVol
alSeqpSetChlVol



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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last Updated April, 1999