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alSynFreeVoice
Syntax
#include <libaudio.h>
void alSynFreeVoice(ALSynth *drvr, ALVoice *voice);
Arguments
- drvr is the pointer to the synthesizer driver
- voice is the pointer to the voice structure
Explanation
It deallocates a synthesizer voice and returns the deallocated voice to the free voice list. Before calling this function, make sure the sound has decayed to
zero volume. Failure to ensure that the volume is at zero can result in
clicks in the audio output.
Warning
Call this function from within an ALVoiceHandler only.
See Also
alSynAllocVoice
alSynStartVoice
alSynStopVoice
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last Updated April, 1999
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