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n_alSndpDelete
Syntax
#include <n_libaudio.h>
void n_alSndpDelete(void);
Explanation
This function is available in the n_audio library.
It signs the currently registered sound player out of the synthesis driver. Before signing out, you must ensure that all
sounds assigned to the player are in the AL_STOPPED state.
See Also
n_alSndpNew
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last Updated April, 1999
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