n_alSynFreeFX
Syntax
#include <n_libaudio.h>
void n_alSynFreeFX(ALFxRef *fx);
Arguments
- fx is the pointer to the effect reference number
Explanation
NOT IMPLEMENTED (It deletes the allocated effect processor.)
See Also
n_alSynAllocFX
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Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last Updated April, 1999
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