Mus Library Reference
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MusFxBankNumberOfEffects()
Get the number of sound effects in a sound effect bank.
Syntax
int MusFxBankNumberOfEffects(void *ifxbank);
Arguments
- ifxbank is the address of an initialized sound effect bank
Explanation
Get the number of sound effects stored in the specified initialized sound effect bank. When starting sound effects using a sound effect bank, the valid range is 0 to MusFxBankNumberOfEffects() -1 inclusive.
The ifxbank must contain the address of a sound effect bank initialized with the MusFxBankInitialize() function.
Return Value
Number of sound effects in the specified sound effect bank.
Example
musHandle AudioStartEffect(void *fxbank, int number)
{
musHandle handle;
if (number>=MusFxBankNumberOfEffects(fxbank))
return (0); /* failure! */
MusFxBankSetSingle(fxbank);
handle = MusStartEffect(number);
return (handle);
}
See Also
MusFxBankInitialize()
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Copyright © 1998-1999
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Last updated March 1999
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