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osScRemoveClient
Syntax
#include <ultra64.h>
void osScRemoveClient(OSSched *s, OSScClient *c);
Arguments
- s is the pointer to the scheduler structure
- c is the pointer to the client structure to be removed from the scheduler's list
Explanation
It removes the client from the RCP task scheduler's list of active clients. However, note that it does not free any memory.
See Also
osCreateScheduler
osScAddClient
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last updated March 1998
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