N64® Functions Menu
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sp - Sprite Library Functions
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spMove
Syntax
#include <sp.h>
void spMove(Sprite *sp, s32 xpos, s32 ypos)
Arguments
- *sp is the pointer to the sprite
- xpos is the horizontal position of the left edge of the sprite
- ypos is the vertical position of the top edge of the sprite
Explanation
It positions the upper-left corner of the sprite on
the screen. The extent of the drawn portion of the sprite is
also affected by the sprite's inherent width (sp->width) and
height (sp->height) , the scaling of the sprite (see spScale),
and the current scissoring (see spScissor).
See Also
spDraw
spScale
spScissor
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last updated March 1998
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