N64® Functions Menu
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al - Audio Library Functions
gDP - DP GBI Macros
gdSP - General GBI Macros
gSP - SP GBI Macros
gt - Turbo Microcode RDP
gu - Graphics Utilities
Math - Math Functions
nuSys - NuSystem
os - N64 Operating System
sp - Sprite Library Functions
uh - Host to Target IO
64DD - N64 Disk Drive
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dlprint
Syntax
dlprint [-s servrmode]
Explanation
It formats and prints graphics display lists and audio command lists
in a human readable form to the standard output device. Graphics display lists are either
for the RSP, (of type GBI) or for the RDP (of type RDP).
Usually it prints one display list and then quits. Alternatively,
it can be run in servermode, where it will continue running
indefinitely. You should start it on the host Indy before the game
application makes a call to guParseGbiDL, guParseRdpDL, or alParseAbiDL.
Flags set by the application calling guParseGbiDL and guParseRdpDL
determine the format of the printing.
See Also
guParseGbiDL
guParseRdpDL
alParseAbiCL
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last updated March 1998
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