N64® Functions Menu
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al - Audio Library Functions
gDP - DP GBI Macros
gdSP - General GBI Macros
gSP - SP GBI Macros
gt - Turbo Microcode RDP
gu - Graphics Utilities
Math - Math Functions
nuSys - NuSystem
os - N64 Operating System
sp - Sprite Library Functions
uh - Host to Target IO
64DD - N64 Disk Drive
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gvd
Syntax
gvd executable
Explanation
It is the GameShop debugger that runs on the host development workstation and
communicates with the game development board by way of the dbgif program. The
executable to be debugged is an output of the makerom program; its name
must be specified on the command line when invoking gvd.
For additional information, please consult the on-line help system or the
CASEVision/WorkShop User's Guide. Specific differences between the
WorkShop and GameShop debuggers are described in the Nintendo 64 Programming
Manual.
See Also
makerom
dbgif
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last updated March 1998
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