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imscale
Syntax
imscale -i input.rgb -o output.rgb -x xscale -y yscale
Explanation
It is an image scaling utility that reads in an rgb format image and scales it by
arbitrary X and Y floating point scaling values to stretch or shrink the
image to a desired size. This utility is useful for constructing properly
filtered textures used in MIP mapping.
Command Line Options
- -i input.rgb Specifies the name of the input image file that
is to be manipulated.
- -o output.rgb Specifies the name of the resulting output image file.
- -x xscale Specifies the floating point scaling factor to
be applied to the image's X dimension. A value of 1.0
will leave the image unchanged in the X dimension.
- -y yscale Specifies the floating point scaling factor to be
applied to the image's Y dimension. A value of 1.0
will leave the image unchanged in the Y dimension.
Note
The filter kernel used is a windowed Lanczos kernel, which gives a
reasonable approximation to the ideal sinc kernel.
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last updated March 1998
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