al - Audio Library Functions gDP - DP GBI Macros gdSP - General GBI Macros gSP - SP GBI Macros gt - Turbo Microcode RDP gu - Graphics Utilities Math - Math Functions nuSys - NuSystem os - N64 Operating System sp - Sprite Library Functions uh - Host to Target IO 64DD - N64 Disk Drive
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LeoResetClearFormat#include <leo.h> void LeoResetClear(void);What This Function Does It cancels the N64 Disk Drive reset state. For a Game Pak-startup game, the "reset state" is entered immediately after Leo Manager starts up, and a LEO_ERROR_POWERONRESET_DEVICERESET_OCCURED error arises no matter which function is called. Use this function to cancel the reset state. Note that you should use this function for a Game Pak-startup game only, and use it directly after Leo Manager has started up. If the LEO_ERROR_POWERONRESET_DEVICERESET_OCCURED error arises at any other time, do not try to deal with the error by using this function to cancel the reset state. For more detailed information, please see the "Error-Handling Sequences" section of the N64 Disk Drive Programmer's Guide. See Also Leo LeoCreateLeoManager
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