Host to Target IO Functions
in Alphabetical Order
Nintendo® Confidential
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uhCloseGame | Closes the given file descriptor |
uhOpenGame | Opens the given device special file and configures it to listen for game I/O events |
uhReadGame | Reads nbytes of data from the game and copy it to the memory region beginning at a specified address |
uhReadRamrom | Copies nbytes of data from the ramrom memory beginning at a specified address |
uhWriteGame | Copies nbytes of data from the host (beginning at a specified address) to the game |
uhWriteRamrom | Writes nbytes from data to the ramrom memory beginning at a specified address |
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Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998 Nintendo of America Inc. All rights reserved.
Last updated January 1998
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