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alCSPDelete

Format
#include <libaudio.h>
void alCSPDelete(ALCSPlayer *seqp);


Arguments
  • seqp is the pointer to the compressed MIDI sequence player structure to be deleted
What This Function Does
It removes the compressed MIDI sequence player from the synthesis driver. It does not free any memory. Before calling this function, call the alCSPStop function to make sure that there are no playing voices.

See Also
alCSPNew
alCSPStop
alCSeqPlayer



Nintendo® Confidential

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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last Updated January 1998